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we often apply gradients and drop shadows to elements that are meant to be buttons, because buttons in the real world have these features, even though they are unnecessary in the setting of a computer user interface.

So it's skeuomorphism because it's trying to look like a physical push-button.



A gradient can be used as a design element (in buttons or elsewhere), without skeuomorphic intent.


A gradient from one tone/tint/shade to another of the same hue implies one thing: directional light. If directional light is visible on an object, that object exists in 3D space, at least in the mind. If that object exists in 3D space, then it has tangible form. If a UI element has tangible form, instead of only function, then it is skeumorphic.

At least, that's what the article seems to be saying.




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