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DXT is extremely lightweight compression designed to be decompressed in parallel during the rendering process. 10mbps is plenty if you're using a video codec, and the Pi has hardware H.264 support.


H.264 imposes a few seconds of lag to get to that sort of compression ratio with acceptable quality. Good for movies, not so good for games.


Are you sure about that? As I understand it you usually don't want to have more than 4-5 B-frames in a row. And if you use baseline profile you eliminate B-frames and can cut the latency to be less than a frame.

See also: http://www.eetimes.com/document.asp?doc_id=1273759 http://x264dev.multimedia.cx/archives/249




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