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So so happy to see the SceneKit API make it to iOS. Even though 'minor' compared to some of the other announcements, it was the number one thing I was looking for in today's keynote, and it was nice to see it featured. Can't wait to start using it.


That's the most useful thing I saw for my current development.

The integration, widgets, etc. will open up a lot of new possibilities too.

I'm not too excited about Swift but it looks like it could speed up the code, compile, load, test cycle.




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